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Simple hoplite shield designs
Simple hoplite shield designs







simple hoplite shield designs

The crest is fashioned by joining two embossed plates (or laminae) into.Įarlier etruscan shields are flat and later examples have a slightly convex curve across the body of the shield. You can adjust it as you wish, using hardness for damage absorbtion and what not.Two basic types of roman shields were popular at the time of the roman empire.Ī pair of etruscan gold hair coils and a fibula circa mid 7th century b.c. In the OGL system a hoplite shield had 30 hp with a DA based on the attack type. This is iteritive (at 16th level you get two at +6/+1). Anything that exceeded the shields hp punched through, the remainder going to the character and destroying the shield. Anything that exceeded Damage Absorbtion went directly to the shield. If your roll is higher than the attack, the shield takes the hit. The total bonus is your SDB + your Wis + the shields bonus to this roll (+5 for a hoplite shield).

simple hoplite shield designs

In effect, after an attack is made against you but before it resolves, you can make this check to have to shield take the hit instead. Starting at +1 and increasing every third level after the first, the warrior gains a shield defense bonus. The system tends to use a complicated system of DR/DA for it's armor and shields (no AC, just what gets through DR), but warriors came with a secondary shield defense system you might like. General rank at 20th level (same as Officer rank, but they are 5th level). Officer rank at 10th level (you get ten 3rd level warriors to command, NOT the npc type). Weapon focus at first level: only for your cultures favored weapon (choose from the spear, javelin, sarissa, xiphos, or kopis for greek warriors)įormation feats every 5th level (feats who's bonuses come into effect when three or more individuals with the same feat fight together). Skills: climb, craft, handle animal, jump, listen, ride, spot, survival, swim, use rope Proficient with simple weapons, as well as light and medium armors. Powerful, but by no means your typical d20 godly weapon. If you see it, you can attempt to hit it. Example: Ares' spear: a +5 weapon with a 100 ft with no max range. Man amde items are temporary, and permanent items are made by the gods. Warning: The system isn't as magic or ability score heavy as standard D&D. Those warriors specifically from sparta also receives a +1 Con, -2 Cha, and a speed of 40 ft. Note: all greek warriors, irrespective of the social background, are proficient with all martial weapons. Your nobles use an adjusted fighter class, getting Officer rank at 1st level and Genral rank at 15th. This is for your standard soldier (slaves, recruited, common upbringing, etc). OGL ancients has a warrior class based on the greek and other fighting styles of that era (a mix of myth and historic accounts). As far as I know (and I may be proved wrong once again!), the Greek soldier obviously benefitted from that very large shield while wielding that spear simultaneously, even in solo combat. On the other points addressed here, I have not yet been shown to be foolish. That seems backwards: "I fail to optimize, and I'm weakened for it."Įdit: Shut me up and call me stupid! The trident is totally not a reach weapon for some reason my mind decided to equate "10' range" (ie, thrown range increment) with reach. If I removed two of the three prongs from a trident, I'd say it does the same damage and retains the same reach! In my view, players should certainly not be penalized (by the precious opportunity cost of feats, in this case) for taking a substandard choice that promotes the character rather than the mechanics behind him or her. The longspear is hardly game-breaking, nor do I believe this usage is hard to imagine.Īnyway, here's another vote to just use a trident and describe it however the player wants. I don't believe an "uh, no" is in order for such a minor request like this one. The trident is a one-handed weapon with 10' reach. Honestly, I would not even require an additional feat if a fighter asked to use a spear in this way, since it seems completely appropriate.įurthermore - it does match things in the rules, as blargney the second already pointed out. This seems to fit perfectly with the spears actually used by the ancient Greeks. Going from my extremely scientific perusal of the 3.5e PHB weapon chart on page 115, a longspear looks to be a few feet taller than the wielder (I'm basing this off the assumption that the quarterstaff on the same page should go up to armpit-height). I believe a longspear used with one hand absolutely makes sense conceptually - and historically - given the length of spears the hoplites actually used.









Simple hoplite shield designs